How can I eliminate the occasional noise on the fabric surface of the final rendered image in CLO?
In certain PCs, you may encounter noise on the fabric surface when rendered in CLO.
The noise on the fabric surface in the final rendered image is not caused by our materials, but rather by the PC not meeting the CLO system requirements.
It is important to note that Mac computers can experience this issue with certain fabrics, even if the system requirements of CLO are met.
Windows computers have two options for the Render Engine - one is CPU, and the other is GPU with Nvidia CUDA acceleration technology.
On the other hand, Mac computers are only able to use the CPU option for the Render Engine. As a result, the fabric may appear less clear even if you render it for the same amount of time as on a Windows PC with the GPU option. This noise is particularly noticeable in the fabrics mentioned below.
[Transparent fabrics such as Lace, Mesh/Tulle, Crochet, Clip Jacquard, Eyelet]
PD-00349294 with GPU Render for 10 min PD-00349294 with Mac OS CPU Render for 10 min
[Fabrics with reflective or glossy properties such as Chiffon, Organza, Satin, Velvet, Leather, PVC]
- Characteristics - Foil coated, Glitter, Metallic, Glossy, Reflective, Sequin
PD-00029817 with GPU Render for 5 min PD-00029817 with Mac OS CPU Render for 5 min - Fabric types that are set as “Iridescence” in CLO
PD-00068188 with GPU Render for 10 min PD-00068188 with Mac OS CPU Render for 10 min
[Fabrics with fur such as Boucle, Fleece, Polar fleece, Sherpa, Fur]
- Fabric types that are set as “Fur” in CLO
PD-00076149 with GPU Render for 10 min PD-00076149 with Mac OS CPU Render for 10 min
If you want to minimize noise on those certain fabrics, it is recommended to use a Windows PC that meets the CLO system requirements.
If a PC that meets the requirements is not an option, you can still obtain a high-resolution rendered image by using the Render in CLOSET feature.
If you have further questions, please contact support@vmod.xyz for assistance.